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Pattern Maker

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About Pattern Maker how to play ยท controls ยท tips

How to play

1

Look at the riders on the train and say the pattern out loud.

2

Tap the card that comes next to fill the empty wagon. On a keyboard, press 1โ€“4, or use the arrows and Enter.

3

A wrong card just wiggles. Stuck? Tap the question mark and the right card glows.

4

On "Your turn!" trains, fill the first wagons with anything you like, and the joey copies your pattern.

5

Finish a stage to visit a new place and win a new train.

TipListen as well as look: each rider has its own bell note, so a pattern sounds like a little tune. Trains finished on the first tap earn two stars.

Pattern Maker is a gentle first-maths game about patterns. A toy train rolls in, driven by a cheerful joey, and its wagons carry a pattern: apple, pear, apple, pearโ€ฆ and one empty wagon with a question mark. Tap the big card that comes next and it flies into the wagon, the whole pattern rings out like bells, and the train chugs away. A wrong card just wiggles, and the right one soon glows, so every train leaves full. The first patterns are simple pairs with two big cards. Later come patterns like apple, apple, pear and three-part patterns, with more cards to pick from. At the end of each stage it's your turn: make your own pattern and the joey copies it down the train. Every cleared stage visits a new place and wins a new train.

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